Selecting Components
The meshes in 3D can be selected.
Left Click: This will highlight the selected component's mesh Context Dimensions for that component will show up The Right Side Panel will show the properties of the selected component
Right Click: Same as Left Clicking. But a shortcut menu will appear. This will help perform functions quickly.

In the top left are options for styling the component mesh:
- You can hide it.
- Open the styling side menu
- Make it slightly transparent (useful for bodies)
- Or turn it wireframe.
In the top right is a quick navigation shortcuts, it lets you move to relevant components to the one you have selected. This can help if the component is hard to reach. For example, for the tyres you will be shown Axle Assembly, Suspension, Axle, Brake. For the Body you can easily get to the Payload as usually the payload mesh is blocked by the body.
In the bottom right is a quick swap button. This is to swap the component without using the right panel. When swapping tyres or suspensions or axle, a popup will show to ask which of these components you would like to swap throughout the Vehicle (as swapping one by one is tedious). Otherwise it just swaps the one component.
Alternatively, on the Right Side Panel is a tree structure where you can navigate to all child components. By clicking on the arrow to open/close and anywhere else on the tab to select.

Selecting the Frame
The frame is more cosmetic than it is used for properties. The frame is only selected for styling or swapping the frame to another frame. When clicking the frame the Vehicle Unit is selected as that is more useful. To get to the frame you can:
- Right click the frame (Vehicle Unit selected) and use the top right button shortcut.
- Use the Component Tree panel and select the frame.